Welcome!

Hi! I’m Jonathan Lovelace, an aspiring author, self-published poet, amateur game designer, technical writer, software developer, and 2009 graduate of Calvin College. Welcome to the Shine Cycle Online!

From 2010 through mid-2014, this blog tried to feature a new post in each of four quite different “departments” every week, and thereafter the same four “departments” continued in a looser schedule. Since this organization appears to confuse some newcomers, I’ve written this “sticky” post to introduce myself, the blog, and its subjects—briefly here, and in more detail after the jump.

But first, I should mention the sharing policy (I encourage you to link to and share my work, and permit you to make personal archival copies, but other than that please don’t copy my work) and the comment policy (the usual common sense, but please comment on the post you’re commenting about, rather than wherever you happen to be!); I encourage you to read them.

From childhood, I’ve had a story in my head that I feel called to write. That “big work,” tentatively titled “the Shine Cycle,” is the original nominal topic of this blog, but now is only one of the four “departments.” This part of the blog, which originally ran on Mondays, includes background essays about the story and its world (and “writing status updates” about monthly).

I’ve also had poetry “come to me” on occasion since high school. For a while—from late 2009 on—I posted a new poem here on the blog each Friday, and I continue to post them when I have new ones to post. This is the most popular “department” of the blog.

Because I hoped to pubish a collection of my poetry (which is now available on Kindle), I’m a notoriously bad critic of my own work, and most of my subscribers started reading this blog long after I began poems weekly, each Thursday from mid-2011 to January 2013 I asked for feedback on a few poems from my archive.

I’m also developing an innovative turn-based strategy/simulation game called Strategic Primer; in the third “department,” which originally ran on Wednesdays, I write about the game—its design, implementation, development, history, and so on.

The last “department,” which originally ran mostly on Saturdays, is “miscellaneous”—usually essays on a variety of topics.

I’ll describe each of these “departments” (and that term itself) after the jump

Strategic Primer assistive programs development report and roadmap (#38)

It’s been about a little over a month since my last report on the development of the suite of assistive programs for players and Judges of Strategic Primer, which was combined with year-end goal-setting, so it’s high time for an update, and a new snapshot release. This week’s release is 0.4.9004, and can be downloaded from GitHub. Continue reading “Strategic Primer assistive programs development report and roadmap (#38)”

Writing status update (#35)

With February now more than a week old, it’s been a week longer than I’d meant to go before giving a status report on my development of the Shine Cycle, my fantasy series-in-preparation. My last was combined with the year-end goal-setting. But now that I’ve realized that it’s been that long, here’s how the last month went. Continue reading “Writing status update (#35)”

Shine Cycle Précis: The Cross

The Cross is the fourth planned novel in the “Game of Life” sub-series of the Shine Cycle, following The Counter. (The title is even more tentative than usual.) Today’s post is a brief introduction to this planned work. Continue reading “Shine Cycle Précis: The Cross

Announcing my utility scripts repository

Like many Linux and Unix users, I’ve been writing and collecting little utility scripts to automate repetitive tasks and otherwise simplify my digital life. In the last couple of months, I’ve put my collection under version control and worked to make the scripts I’ve written more generally applicable and useful. So today I wanted to announce the existence of this repository, and explain some of the scripts that I think others might find most useful. Continue reading “Announcing my utility scripts repository”

2015 Review, 2016 Goals

This week, as one civil year closes and another opens, I’ve been comparing the year that was to the goals I set last year, and setting new ones for 2016: for the Shine Cycle, my fantasy series-in-preparation, on Monday; for Strategic Primer, my strategy game, on Wednesday; and now for the rest. Continue reading “2015 Review, 2016 Goals”

Strategic Primer 2015 Review, 2016 Goals

This week, with the turning of another civil year, I am again as usual looking back and forward. Since I looked at the year on this blog at the end of the Church year, including a summary of Strategic Primer-related posts, this week I’m checking up on the goals I set a year ago, and setting new goals for 2016. This began with a progress review and new slate of goals for the Shine Cycle on Monday, and today I’ll look at Strategic Primer, the strategy game I’ve been developing in one form or another for many years. Continue reading “Strategic Primer 2015 Review, 2016 Goals”