I’ve written several background essays about the technology and what I call “applied metaphysics” of the world of the Shine Cycle. The latter is the largest piece of “cobha”—a useful term used on the Holy Worlds forum to describe things that would be “magical” in our world but are normal in the fictional world being described—in the world I have developed.
- I began by describing the technological level of the world, primarily as it relates to warfare.
- Eventually, technology is developed that permits travel to other—even “fictional”—universes.
- The series makes occasional, limited use of time travel.
- Computers have become ubiquitous, but somewhat differently from here.
- I described five strategies for dealing with the problems relativity makes for SF, including how I deal with those problems in the Shine Cycle.
The one element that most makes this a distinctly fantasy, rather than science fiction, milieu is the framework of what I call “applied metaphysics”. In addition to that introductory post on the subject, I’ve written several more exploring various facets:
- One form that applied metaphysics takes is bardic music.
- Sometimes “two are better than one”: synergy can help teams of mages.
- Applied metaphysics is constrained by its own economics.
- Imperial Robo Cards are a complicated bit of metaphysical technology, as well as a popular pastime.