Strategic Primer assistive programs release, development report, and roadmap (0.4.9014-rc1)

It’s now been four months since the last snapshot release of the suite of assistive programs for players and Judges of Strategic Primer, with my only public comments about development progress being a few lines in the quarterly goals check last month. Most of my development efforts in the past months have gone into porting the suite to Ceylon, but that port has been essentially complete for several weeks now, and I’ve implemented some new features as well, so I’ve built a new “snapshot release,” or to use a new-to-this-project term, a “release candidate.” Players, please try it out and let me know of any issues you run into! You can download it from GitHub as usual. Continue reading

Strategic Primer 2016 Review, 2017 Goals

With the coming of another year, I’m again looking back and forward, checking up on the goals I stated a year ago, and setting new goals for 2017. I began with most of my goals on Saturday, and continued with my Shine Cycle-related goals on Monday; today, a look at Strategic Primer, the strategy game I’ve been developing in one form or another for many years, starting with the goals I set a year ago. Continue reading

Strategic Primer assistive programs release, development report, and roadmap (0.4.9012)

In the month and a bit more since the last snapshot release of the suite of assistive programs for players and Judges of Strategic Primer, there have been only a few truly noteworthy changes, but many minor fixes, so it’s time for a new release. You can download the new snapshot from GitHub as usual. Continue reading

Strategic Primer year-end summary

In this last week of the Church year, this blog is taking a look back over the last year’s posts. I covered posts related to the Shine Cycle on Monday; today, those related to Strategic Primer since last year’s retrospective. Unlike the last couple of years, I’m not combining this with a development report and releasing a new assistive programs snapshot; I did that last week. Continue reading

Strategic Primer Fourteenth Turn Summary

The current campaign of Strategic Primer recently, finally, finished its fourteenth turn. This was the last turn of the game-world year. Today’s post summarizes the turn, as much as we can without revealing the players’ secrets. Continue reading

Strategic Primer assistive programs release, development report, and roadmap (0.4.9009)

It’s been four weeks since the last snapshot release of the suite of assistive programs for players and Judges of Strategic Primer, so despite how hectic this week is for me it’s time for another development report and another snapshot release, which you can download from GitHub as usual. Continue reading

Strategic Primer assistive programs release, development report, and roadmap (0.4.9008)

It’s been four weeks since the last snapshot release of the suite of assistive programs for players and Judges of Strategic Primer, and unlike the previous month there haven’t been many significant changes. But it’s still time for another development report and another snapshot release, which you can download from GitHub as usual. Continue reading