Strategic Primer assistive programs release, development report, and roadmap (0.4.9014)

It’s been a little more than a month since the last release candidate of the suite of assistive programs for players and Judges of Strategic Primer, so as I’ve continued to work to improve the code, and have tested it myself on all the major platforms it’s designed to run on, I’ve declared its current state to be version 0.4.9014. You can download the release from GitHub as usual. Continue reading

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Writing status update (#51)

It’s now been two months, instead of the one I intended, since I last reported on my progress in developing the Shine Cycle, so I’m long overdue. And while this neglect is all too typical of both the last few weeks and the last several years, these last weeks have shown some definite improvement. Continue reading

Strategic Primer assistive programs release, development report, and roadmap (0.4.9014-rc4)

It’s been nearly a month since I marked the last “release candidate” of the suite of assistive programs for players and Judges of Strategic Primer, so as I’ve continued to work to improve the code, it’s time for another. You can download the fourth release candidate for version 0.4.9014 from GitHub as usual. Continue reading

2017 Goals Second Quarter Report: Shine Cycle

Another three months have flown by, and 2017 is now nearly half gone. Since one of my goals for this year was to “After each quarter, assess progress and note any necessary amendments to goals in a blog post,” it’s time to check myself again, as I did back in April. I’ll also look over last month’s monthly goals, rather than making a separate and redundant “writing status update” post. Continue reading

Strategic Primer assistive programs release, development report, and roadmap (0.4.9014-rc2)

It’s been four weeks since the last snapshot release-cum-release candidate, and in that time I’ve fixed several bugs introduced by the port to Ceylon, added a few new features, and done what feels like a great deal of refactoring. Because the first “release candidate” has seen only minimal testing, and I have introduced new features, I’m labeling this a second release candidate. Players, please try it out and let me know of any issues you run into! You can download it from GitHub as usual. Continue reading

Writing status update (#48)

Another month has flown by since the quarterly goals check that functioned as my last monthly report on my progress developing the Shine Cycle, so it’s time for an update on the last few weeks, which have seen a near-return to what I consider normal progress. Continue reading