2000-2001 Campaign Log: Part 12

Last month, I continued the second section of the annotated log of the first campaign of Strategic Primer, covering several players’ actions for the fourth turn, which was dated February 19, 2001. We now continue again, beginning with the turn of the player code-named Arthur Pendragon.

Player Name Date Unit Attempted Action Result of Action
Arthur Pendragon 2/19/01 Rail Cannon 1 Launch Riflemen 1 & 2 toward Robert E.Lee’s (new) HQ. Riflemen 1 launched successfully. Riflemen 2 launch failed. Riflemen 2 launch failed. Riflemen 2 launch succeeded.
Arthur Pendragon 2/19/01 Riflemen 1 & 2 Drop 4 mi away from Robert E. Lee’s (new) HQ. Riflemen 1 landed correctly. Riflemen 2 was forced to pull up. Riflemen 2 was forced to pull up. Riflemen 2 landed correctly.

In that campaign, I made it quite easy for players to develop this form of air power—launching units into the air, to glide and then parachute to their destination—but complicated the mechanic with oversimplified rules for launching and landing. (I think one-third of launches and landings, at least, would have had a negative result.)

Arthur Pendragon 2/19/01 Paratrooper 3 & 4 Move, staying out of sight of Wellington’s HQ, to the South of it. (35 mi). Bogged down. Bogged down. Moved correctly about 1 1/2 hrs (35 mi). Camped.
Arthur Pendragon 2/19/01 Paratroopers 5 & 6 Move, staying out of sight of Arthur Wellesley’s HQ, to the west of it. (about 9 1/2 mi). Bogged down. Bogged down. Moved out of step almost 1 hr (9 1/2 mi). Camped.
Arthur Pendragon 2/19/01 Paratroopers 7 & 8 Move, staying out of sight of Wellington’s HQ, to its E. (about 5 mi). Moved out of step all the way (more than 1/2 hr). Camped.

Even land movement, as we’ve observed before and see again here, was afflicted by oversimplified ‘chance’ tables that made mishaps utterly random but far too likely; I dropped the table after that campaign and have scarcely looked at it since.

In writing these annotations, I’m looking at only one piece of the log at a time (and get bogged down in the unnecessary verbosity that I had my tools put in it), so I don’t have a good sense of what’s going on in the big picture—but I think Arthur may have been working on a two-front war here, which is rarely a good state of affairs.

After Arthur I turned to administrivia relating to a few last players who didn’t do anything that turn.

Theodore Roosevelt 2/19/01 None None Producing 2 Rabbles, 1 turn remaining in HQ, 2 remaining in Fort by the Tunnel
Arthur Wellesley 2/19/01 England None None. Currently producing Rabble, 1 turn remaining.
Julius Caesar 2/19/01 None None None. Currently producing Rabble, 1 turn remaining.
Marcus Tullius Cicero 2/19/01 None None None. Currently producing Rabble, 1 turn remaining.
End of 2/19/01

And, while this post is somewhat short, that’s a good place to end it. We’ll begin the next turn, dated February 20, 2001, next month.

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